You Are The Hunted
You Are The Hunted was my capstone project during my senior year (2021-2022) at SUNY Canton. I was part of a 10-person team, creating a roguelike based on the Seven Deadly Sins. The game takes place in a hotel, with each floor representing a sin. The gameplay in this video is from the first floor of the hotel - Envy. Envy is characterized by a massive mecha V-Tuber, who roams the map searching for the player and healing using donations from her faithful subscribers. One twist we wanted to add to this game that isn't featured in other roguelikes is the ability for the boss to roam and hunt the player, rather than the player hunting for the boss.
My jobs on this project included QA testing and participating in weekly scrums, along with creating concept art, environment art, and all the level and equipment assets. I also worked on player animations and designed the sprint HUD icon. Lots of brainstorming, creativity, hard work, and tough decisions went into the making of this game, but I'm very proud of what the team and I were able to accomplish.
This project was developed using Godot engine.