Atomic Pong
Atomic Pong is a new spin on an old classic. I created this game with the intention of adding new elements and mechanics to the original game, while still maintaining the core features. This game is still your classic 'Pong', but with a sleek, cyber aesthetic, powerups, and walls that crash down in the middle of the screen. My main goal with Atomic Pong was to make the gameplay more frenetic and exciting, and I think that shows. Players can grab powerups that allow them to spawn extra balls, or spawn a massive wall in the center of the screen, causing one player to fight just to get the ball to the other player's side. This project was created using Godot engine.